Want to be a superhero? Seattle-based Sucker Punch’s upcoming title, inFamous, offers you a chance to do so without the need of weapons or those embarrassing tights. inFamous is not only Sony’s next AAA title, but delivers enjoyable gameplay and will be bundled in with a multiplayer beta code for Uncharted 2: Among Thieves. This electrifying title might just be worth your lunch money — all of it.
The game follows Cole McGrath, a man affected by the massive explosion that left Empire City in complete devastation. Cole not only survived the catastrophe, but now has developed electricity-based powers that allow him to use electricity to his advantage. He can suck up energy from street lights or vehicles and even shoot bolts of lighting from his hands. How he uses that power, however, is up to you. But with great power, comes great responsibility. All of the actions your character takes have an impact on Empire City. You can either help restore the city or keep it in a state of chaos. Helping innocent people will increase your good karma, where as killing them or using their energy for power will increase your evil karma.
Even though a comparison to Realtime Worlds’ Crackdown is unavoidable, inFamous is darker, grittier and feels more realistic. If I was able to climb buildings, hover in the air or heal innocent people — this is what it would be like. Like Crackdown, inFamous offers you an open-world experience where the city is your playground. Climbing, propelling from lamp posts or just walking are all ways you can get around in the city. But don’t have too much fun now, remember there is a story and missions to follow!
Missions run pretty much like every other game — get from Point A to Point B and trigger cut-scenes. The transition between actual gameplay and the cut-scenes is flawless and puts you right at the heart of the action. You can see the heavy comic book influence by some of the heavy stylized story telling cut-scenes. The same goes for the physics of the game and how your character interacts with his environments. Small details like swinging of arms and shifting body to the direction you point it, give the game a deeper level of believability. Our preview let us play through a couple of missions and even an epic boss battle. Playing around with the good/bad mechanics, one of the missions gives you the options to blow up a police station or deliver four of the red-cloaked Reapers to said station. Processed with caution, however, as once you pick your actions some missions will be blocked off.
Overall, inFamous gives you enough free-will to do as you please around Empire City, making your own decisions all the while progressing in the game. Helping the city or cultivating the evil is up to you — and that’s part of the fun. As you can expect from such a big title, the graphics and polished mechanics give the game a more in-depth and enriching experience. Missions give you a sense of direction, but you are still able to make it your own giving it high playability value.inFamous is due out May 26th, 2009 exclusively for the PLAYSTATION 3.
This article appears on Hardcore Gamer Magazine.